My decks are examples of jank : they may not have the raw power of an optimized Commander deck, but they have the potential stored within them to unleash something crazy or fascinating
Goro-Goro, Disciple of Ryusei Goro-Goro, Disciple of Ryusei is a bomb way to take advantage of your creatures with modifications: That is, equipment, auras, or counters
Junkyard Genius BPhillipYork: There's a lot of ETBs making powerstones, which can get abusive, but handing out menace isn't particularly meaningful, haste on the other hand is a powerful enabler, and obviously this guy creates his own token to eat, in decks that want to sacrifice or create artifacts and maybe part it with ETB or death punishments for artifacts it can be a useful piece
Not only is the art on this Mickey card absolutely gorgeous, but the card's effect is a great way to stun your opponent's characters to prevent them from questing next turn, making it a central part of Emerald's game plan